| Name | CGOL JSON |
| Version |
0.9.6
JSON |
| download |
| home_page | |
| Summary | A whack Conway's Game of Life implementation. |
| upload_time | 2023-10-30 16:40:13 |
| maintainer | |
| docs_url | None |
| author | |
| requires_python | >=3 |
| license | GPL-3 |
| keywords |
|
| VCS |
 |
| bugtrack_url |
|
| requirements |
argparse
pygame
numpy
setuptools
|
| Travis-CI |
No Travis.
|
| coveralls test coverage |
No coveralls.
|
# CGOL · [](https://pypi.org/project/CGOL/) [](https://github.com/INeido/CGOL/releases)  
A Conway's Game of Life implementation using numpy and pygame.

## Description
This project has no particular aim. It is a purely personal project and barely maintained.
It is a CLI based [Conway's Game of Life](https://en.wikipedia.org/wiki/Conway%27s_Game_of_Life) implementation using numpy for fast calculations and pygame for an interactive simulation.
No Hashlife or Quicklife algorithm support (yet).
---
Rules of Conway's Game of Life
1. Any live cell with two or three live neighbors survives.
2. Any dead cell with three live neighbors becomes a live cell.
3. All other live cells die in the next generation. Similarly, all other dead cells stay dead.
## Installing
Install using pip
```bash
pip install cgol
```
Manually install using CLI
```bash
git clone https://github.com/INeido/CGOL
pip install -e CGOL/.
```
### Troubleshooting Installation
If you encounter any errors during the installation process, consider the following options:
If pip is not found you can try to access it using
```bash
python -m pip
```
or install it using
```bash
python -m ensurepip
```
You can attempt to install using pipx, a tool designed for running Python applications in isolated environments
```bash
pipx install cgol
```
If issues persist, create a virtual environment and install within it for a clean and isolated setup
```bash
python -m venv .venv
source .venv/bin/activate
pip install cgol
```
## Usage
NOTE: If you installed using pipx you might have to run `pipx ensurepath` once or prepend `pipx run` to the example commands below.
Here are some examples.
Start a simulation with the default setting but with a custom seed.
```bash
cgol -se 42
```

Change grid size, cell size and fade color.
```bash
cgol -cf 130 20 0 -cs 8 -gh 90 -gw 160
```

Change the color to white on black without fade.
```bash
cgol -fa False -ca 255 255 255
```

Draw with the mouse to birth or kill cells.

## Arguments
```
usage: CGOL [-h] [-rw RW] [-rh RH] [-ca CA [CA ...]] [-cd CD [CD ...]] [-cf CF [CF ...]] [-cb CB [CB ...]] [-cs CS] [-gw GW] [-gh GH] [-ti TI] [-se SE]
[-ps [PS]] [-po [PO]] [-fr FR] [-fd FD] [-to [TO]] [-fa [FA]]
Conway's Game of Life
options:
-h, --help show this help message and exit
-rw RW Width of the Game.
-rh RH Height of the Game.
-ca CA [CA ...] Color for alive cells. 'R G B'
-cd CD [CD ...] Color for dead cells. 'R G B'
-cf CF [CF ...] Color to fade dead cells to. 'R G B'
-cb CB [CB ...] Color for dead cells. 'R G B'
-cs CS Size of a cell in pixel.
-gw GW Width of the World.
-gh GH Height of the World.
-ti TI Number of times the game shall update in a second (FPS).
-se SE Seed value used to create World.
-ps [PS] Game pauses on a stalemate.
-po [PO] Game pauses when only oscillators remain.
-fr FR Value by which a cell should decrease every generation.
-fd FD Value a cell should have after death.
-to [TO] Enables toroidal space (Cells wrap around edges).
-fa [FA] Enables fade effect.
```
| Argument | Description | Default Value |
| ------ | ------ | ------ |
| -rh | Height of the Game. | 720 |
| -rw | Width of the Game. | 1280 |
| -ca | Colour for alive cells. 'R G B' | 255, 144, 0 |
| -cd | Colour for dead cells. 'R G B' | 0, 0, 0 |
| -cf | Colour to fade dead cells to. 'R G B' | 0, 0, 0 |
| -cb | Colour of background. 'R G B' | 16, 16, 16 |
| -cs | Size of a cell in pixel | 8 |
| -sx | Height of the World. | 90 |
| -sy | Width of the World. | 160 |
| -ti | Number of times the game shall update in a second (FPS). | 60 |
| -se | Seed value used to create World. | -1 |
| -ps | Game pauses on a stalemate. | False |
| -po | Game pauses when only oscillators remain. | False |
| -fr | Value by which a cell should decrease every generation. | 0.01 |
| -fd | Value a cell should have after death. | 0.5 |
| -to | Enables toroidal space (Cells wrap around edges). | True |
| -fa | Enables fade effect. | True |
## Controls
| Button | Description |
| ------ | ------ |
| ESC | Closes game. |
| RETURN | Pauses game. |
| Left Click | Births cell. |
| Right Click | Kills cell. |
| Middle Click | Drags screen. |
| Middle Scroll | Zoom in and out. |
| R | Reset game. |
| F | Fill with random cells. |
| A | Fill with alive cells. |
| D | Fill with dead cells. |
| K | Kill alive cells. |
| R | Reset game. |
| L | Load last saved game. |
| S | Save current game. |
| C | Center view. |
| P | Save screenshot. |
| I | Toggle Insert Mode. |
| Left Click | (Insert Mode) Place loaded pattern. |
| Middle Scroll | (Insert Mode) Rotate loaded pattern. |
| 1 | Load `1.rle`. |
| 2 | Load `2.rle`. |
| 3 | Load `3.rle`. |
| Right Arrow | Forward one generation. |
| + | Extend grid by one cell in every direction. |
| - | Reduce grid by one cell in every direction. |
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"description": "# CGOL · [](https://pypi.org/project/CGOL/) [](https://github.com/INeido/CGOL/releases)  \n\nA Conway's Game of Life implementation using numpy and pygame.\n\n\n\n## Description\n\nThis project has no particular aim. It is a purely personal project and barely maintained.\n\nIt is a CLI based [Conway's Game of Life](https://en.wikipedia.org/wiki/Conway%27s_Game_of_Life) implementation using numpy for fast calculations and pygame for an interactive simulation.\n\nNo Hashlife or Quicklife algorithm support (yet).\n\n---\n\nRules of Conway's Game of Life\n1. Any live cell with two or three live neighbors survives.\n2. Any dead cell with three live neighbors becomes a live cell.\n3. All other live cells die in the next generation. Similarly, all other dead cells stay dead.\n\n## Installing\n\nInstall using pip\n```bash\npip install cgol\n```\n\nManually install using CLI\n```bash\ngit clone https://github.com/INeido/CGOL\npip install -e CGOL/.\n```\n\n### Troubleshooting Installation\n\nIf you encounter any errors during the installation process, consider the following options:\n\nIf pip is not found you can try to access it using \n```bash\npython -m pip\n```\nor install it using\n```bash\npython -m ensurepip\n```\n\nYou can attempt to install using pipx, a tool designed for running Python applications in isolated environments\n```bash\npipx install cgol\n```\n\nIf issues persist, create a virtual environment and install within it for a clean and isolated setup\n```bash\npython -m venv .venv\nsource .venv/bin/activate\npip install cgol\n```\n\n## Usage\n\nNOTE: If you installed using pipx you might have to run `pipx ensurepath` once or prepend `pipx run` to the example commands below.\n\nHere are some examples.\n\nStart a simulation with the default setting but with a custom seed.\n```bash\ncgol -se 42\n```\n\n\nChange grid size, cell size and fade color.\n```bash\ncgol -cf 130 20 0 -cs 8 -gh 90 -gw 160\n```\n\n\nChange the color to white on black without fade.\n```bash\ncgol -fa False -ca 255 255 255\n```\n\n\nDraw with the mouse to birth or kill cells.\n\n\n\n\n## Arguments\n\n```\nusage: CGOL [-h] [-rw RW] [-rh RH] [-ca CA [CA ...]] [-cd CD [CD ...]] [-cf CF [CF ...]] [-cb CB [CB ...]] [-cs CS] [-gw GW] [-gh GH] [-ti TI] [-se SE]\n [-ps [PS]] [-po [PO]] [-fr FR] [-fd FD] [-to [TO]] [-fa [FA]]\n\nConway's Game of Life\n\noptions:\n -h, --help show this help message and exit\n -rw RW Width of the Game.\n -rh RH Height of the Game.\n -ca CA [CA ...] Color for alive cells. 'R G B'\n -cd CD [CD ...] Color for dead cells. 'R G B'\n -cf CF [CF ...] Color to fade dead cells to. 'R G B'\n -cb CB [CB ...] Color for dead cells. 'R G B'\n -cs CS Size of a cell in pixel.\n -gw GW Width of the World.\n -gh GH Height of the World.\n -ti TI Number of times the game shall update in a second (FPS).\n -se SE Seed value used to create World.\n -ps [PS] Game pauses on a stalemate.\n -po [PO] Game pauses when only oscillators remain.\n -fr FR Value by which a cell should decrease every generation.\n -fd FD Value a cell should have after death.\n -to [TO] Enables toroidal space (Cells wrap around edges).\n -fa [FA] Enables fade effect.\n```\n\n| Argument | Description | Default Value |\n| ------ | ------ | ------ |\n| -rh | Height of the Game. | 720 |\n| -rw | Width of the Game. | 1280 |\n| -ca | Colour for alive cells. 'R G B' | 255, 144, 0 |\n| -cd | Colour for dead cells. 'R G B' | 0, 0, 0 |\n| -cf | Colour to fade dead cells to. 'R G B' | 0, 0, 0 |\n| -cb | Colour of background. 'R G B' | 16, 16, 16 |\n| -cs | Size of a cell in pixel | 8 |\n| -sx | Height of the World. | 90 |\n| -sy | Width of the World. | 160 |\n| -ti | Number of times the game shall update in a second (FPS). | 60 |\n| -se | Seed value used to create World. | -1 |\n| -ps | Game pauses on a stalemate. | False |\n| -po | Game pauses when only oscillators remain. | False |\n| -fr | Value by which a cell should decrease every generation. | 0.01 |\n| -fd | Value a cell should have after death. | 0.5 |\n| -to | Enables toroidal space (Cells wrap around edges). | True |\n| -fa | Enables fade effect. | True |\n\n## Controls\n\n| Button | Description |\n| ------ | ------ |\n| ESC | Closes game. |\n| RETURN | Pauses game. |\n| Left Click | Births cell. |\n| Right Click | Kills cell. |\n| Middle Click | Drags screen. |\n| Middle Scroll | Zoom in and out. |\n| R | Reset game. |\n| F | Fill with random cells. |\n| A | Fill with alive cells. |\n| D | Fill with dead cells. |\n| K | Kill alive cells. |\n| R | Reset game. |\n| L | Load last saved game. |\n| S | Save current game. |\n| C | Center view. |\n| P | Save screenshot. |\n| I | Toggle Insert Mode. |\n| Left Click | (Insert Mode) Place loaded pattern. |\n| Middle Scroll | (Insert Mode) Rotate loaded pattern. |\n| 1 | Load `1.rle`. |\n| 2 | Load `2.rle`. |\n| 3 | Load `3.rle`. |\n| Right Arrow | Forward one generation. |\n| + | Extend grid by one cell in every direction. |\n| - | Reduce grid by one cell in every direction. |\n",
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