![octarine banner](https://schlegelp.github.io/octarine/_static/octarine_logo_banner.png)
<p align="center">
<i>
Octarine is the eighth color of the Discworld's spectrum, which is described as the color of magic itself. Only wizards and cats can see it.
</i>
</p>
[![docs](https://github.com/schlegelp/octarine/actions/workflows/docs.yml/badge.svg)](https://schlegelp.github.io/octarine/)
# Octarine
A minimalist, easy-to-use, high-performance 3D viewer. `Octarine` is build on top of the excellent
[`pygfx`](https://github.com/pygfx/pygfx) WGPU rendering engine which does most of the heavy lifting - we're simply
abstracting away some of the boiler plate code for you.
## Rationale :thought_balloon:
Why another 3d viewer? There are plenty options out there:
[`vedo`](https://github.com/marcomusy/vedo), [`ipygany`](https://github.com/jupyter-widgets-contrib/ipygany), [`polyscope`](https://github.com/nmwsharp/polyscope), [`napari`](https://github.com/napari/napari), [`fury`](https://github.com/fury-gl/fury), [`plotly`](https://github.com/plotly/plotly.py) or [`pyvista`](https://github.com/pyvista/pyvista) to name but a few. All of these are great in their own right but I wanted something *(a)* without heavy dependencies (i.e. no VTK), *(b)* that lets me interactively explore my data in both REPL and Jupyter and *(c)* is very performant. None of the existing solutions ticked all those boxes for me.
`Octarine` tries to fill that gap:
1. _Lightweight_ with very few direct or indirect dependencies.
2. Works in both _Jupyter_ and _REPL_.
3. _High performance_: a mesh with 15M faces renders with 80 fps at 1080p on a 2023 MacBook Pro.
## ToDo :ballot_box_with_check:
This is still a prototype but basic stuff already works (mostly because `pygfx` makes it so ridiculously easy).
- [x] basic datatypes: meshes, points, scatter, volumes
- [x] custom keyboard shortcuts
- [x] rudamentary controls + legend
- [x] screenshots
- [x] support for trimesh scenes
- [x] user-defined animations
- [x] documentation
- [ ] methods/controls to manipulate image volumes
- [ ] tests
## Installation :rocket:
```bash
pip install octarine3d
```
In addition you will need to install at least one window manager supported by [`wgpu-py`](https://github.com/pygfx/wgpu-py):
- qt: PySide6, PyQt6, PySide2, PyQt5 all work but I recommend PySide6 (see below)
- glfw: a lightweight GUI for the desktop
- jupyter_rfb: only needed if you plan on using `Octarine` in Jupyter
- wx
Please note that at this point, `Octarine`'s controls panel requires `PySide6`. So if you want GUI controls you have to use `PySide6`.
## Quickstart :fire:
```python
# Create a Viewer instance
from octarine import Viewer
v = Viewer()
# Add random points as scatter
import numpy as np
points = np.random.rand(10, 3) # 10 random points
v.add(points)
# Clear scene
v.clear()
# Add a mesh
# See also `Viewer.add_mesh`
import pygfx as gfx
m = gfx.geometries.mobius_strip_geometry()
v.add(m, color='b')
# Close the viewer
v.close()
```
![demo gif](docs/_static/octarine_demo_720p.gif)
Other selected `Viewer` methods:
- `add()`: generic method to add stuff to the viewer; will call respective specialised methods
- `add_lines()`: add line plot
- `add_mesh()`: add meshes (anything that has `.vertices` and `.faces` goes)
- `add_points()`: add a scatter plot
- `add_volume()`: add an image volume
- `center_camera()`: center camera on scene
- `clear()`: clear scene
- `close()`: close viewer
- `colorize()`: cycle colors for all objects
- `pop()`: remove last added object
- `remove_objects()`: remove a given object(s) from the scene
- `screenshot()`: take (and save) a screenshot
- `set_bgcolor()`: set background color
- `set_colors()`: set object colors
### Hotkeys
The following keyboard shortcuts are hard-coded:
- `1`: reset view to XY (frontal)
- `2`: reset view to XZ (dorsal)
- `3`: reset view to YZ (lateral)
- `f`: show FPS
- `c`: show control panel (requires `PySide6`)
You can also bind custom functions to keys:
```python
# Bind `x` key to the cycle-colors method
v.key_events['x'] = lambda : v.colorize()
```
## Want to contribute?
We welcome all kinds of contributions. For example:
- reports of bugs, broken examples, etc.
- feature requests
- pull requests with bug fixes or new features
If you already know what needs doing, feel free to open a pull request
right away. When in doubt please open an [issue](https://github.com/schlegelp/octarine/issues)
so we can discuss the best way to address the issue.
## Development :dash:
### Tests
TODO
### Docs
To generate the documentation:
```bash
pip install -e .[docs]
mkdocs build
```
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