<h1 align="center">OpenGeode-Inspector<sup><i>by Geode-solutions</i></sup></h1>
<h3 align="center">OpenGeode module for inspecting meshes and models</h3>
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---
## Introduction
OpenGeode-Inspector is a module of [OpenGeode] providing ways of inspecting your meshes and models and verifying their validity.
[OpenGeode]: https://github.com/Geode-solutions/OpenGeode
## Documentation
Go check out the online documentation at [docs.geode-solutions.com].
[docs.geode-solutions.com] https://docs.geode-solutions.com
Installing OpenGeode-Inspector is done:
- either by compiling the C++ source.
- or by installing the python library using the pip command `pip install opengeode-inspector`.
## Usage
To use OpenGeode-Inspector, several options are available:
- If you installed and compiled the C++ source code, you can use the executable binaries to apply an inspection of your meshes/models and toggle on/off the various checks directly.
- or use the API functions (check the tests to see how it is done) if you want to go further or use the resulting errors to repair your meshes/models.
- If you installed the python library, you can add `import opengeode_inspector` in your Python script to use the available API functions. Check [this documentation page](https://docs.geode-solutions.com/guides/use-opengeode-binding.html) for more details. Examples are also procured in the `examples` folder.
- You can inspect your models without any installation, by using the API of the [Geode-solutions free tools](https://geode-solutions.com/tools).
The available checks for each mesh type are:
- PointSet:
- Colocation of vertices
- EdgedCurve:
- Colocation of vertices
- Degeneration of edges
- SurfaceMesh:
- Adjacency of polygons
- Colocation of vertices
- Degeneration of edges
- Degeneration of polygons
- Intersection of triangles (for triangulated surfaces)
- Manifold of vertices
- Manifold of edges
- SolidMesh:
- Adjacency of polyhedra
- Colocation of vertices
- Degeneration of edges
- Degeneration of polyhedra
- Manifold of vertices
- Manifold of edges
- Manifold of facets
The available checks for each model type are:
- Section:
- Validity of the topology
- Checks on each component mesh: all the previous mesh checks depending on the component mesh type
- Checks on the validity of the unique vertices (linking to vertices, colocation of unique vertices points, un-colocation of points with same unique vertices)
- Intersection of the component mesh surfaces between each other
- BRep:
- Validity of the topology
- Checks on each component mesh: all the previous mesh checks depending on the component mesh type
- Checks on the validity of the unique vertices (linking to vertices, colocation of unique vertices points, un-colocation of points with same unique vertices)
- Intersection of the component mesh surfaces between each other
## Questions
For questions and support please use the official [slack](https://opengeode-slack-invite.herokuapp.com) and go to the channel #inspector. The issue list of this repo is exclusively for bug reports and feature requests.
## License
[MIT](https://opensource.org/licenses/MIT)
Copyright (c) 2019 - 2024, Geode-solutions
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"description": "<h1 align=\"center\">OpenGeode-Inspector<sup><i>by Geode-solutions</i></sup></h1>\n<h3 align=\"center\">OpenGeode module for inspecting meshes and models</h3>\n\n<p align=\"center\">\n <img src=\"https://github.com/Geode-solutions/OpenGeode-ModuleTemplate/workflows/CI/badge.svg\" alt=\"Build Status\">\n <img src=\"https://github.com/Geode-solutions/OpenGeode-ModuleTemplate/workflows/CD/badge.svg\" alt=\"Deploy Status\">\n <img src=\"https://codecov.io/gh/Geode-solutions/OpenGeode-ModuleTemplate/branch/master/graph/badge.svg\" alt=\"Coverage Status\">\n <img src=\"https://img.shields.io/github/release/Geode-solutions/OpenGeode-ModuleTemplate.svg\" alt=\"Version\">\n</p>\n\n<p align=\"center\">\n <img src=\"https://img.shields.io/static/v1?label=Windows&logo=windows&logoColor=white&message=support&color=success\" alt=\"Windows support\">\n <img src=\"https://img.shields.io/static/v1?label=Ubuntu&logo=Ubuntu&logoColor=white&message=support&color=success\" alt=\"Ubuntu support\">\n <img src=\"https://img.shields.io/static/v1?label=Red%20Hat&logo=Red-Hat&logoColor=white&message=support&color=success\" alt=\"Red Hat support\">\n</p>\n\n<p align=\"center\">\n <img src=\"https://img.shields.io/badge/C%2B%2B-11-blue.svg\" alt=\"Language\">\n <img src=\"https://img.shields.io/badge/license-MIT-blue.svg\" alt=\"License\">\n <img src=\"https://img.shields.io/badge/%20%20%F0%9F%93%A6%F0%9F%9A%80-semantic--release-e10079.svg\" alt=\"Semantic-release\">\n <a href=\"https://geode-solutions.com/#slack\">\n <img src=\"https://opengeode-slack-invite.herokuapp.com/badge.svg\" alt=\"Slack invite\">\n </a>\n <a href=\"https://doi.org/10.5281/zenodo.3610370\">\n <img src=\"https://zenodo.org/badge/DOI/10.5281/zenodo.3610370.svg\" alt=\"DOI\">\n </a>\n\n---\n\n## Introduction\n\nOpenGeode-Inspector is a module of [OpenGeode] providing ways of inspecting your meshes and models and verifying their validity.\n\n[OpenGeode]: https://github.com/Geode-solutions/OpenGeode\n\n## Documentation\n\nGo check out the online documentation at [docs.geode-solutions.com].\n\n[docs.geode-solutions.com] https://docs.geode-solutions.com\n\nInstalling OpenGeode-Inspector is done:\n\n- either by compiling the C++ source.\n- or by installing the python library using the pip command `pip install opengeode-inspector`.\n\n## Usage\n\nTo use OpenGeode-Inspector, several options are available:\n\n- If you installed and compiled the C++ source code, you can use the executable binaries to apply an inspection of your meshes/models and toggle on/off the various checks directly.\n- or use the API functions (check the tests to see how it is done) if you want to go further or use the resulting errors to repair your meshes/models.\n- If you installed the python library, you can add `import opengeode_inspector` in your Python script to use the available API functions. Check [this documentation page](https://docs.geode-solutions.com/guides/use-opengeode-binding.html) for more details. Examples are also procured in the `examples` folder.\n- You can inspect your models without any installation, by using the API of the [Geode-solutions free tools](https://geode-solutions.com/tools).\n\nThe available checks for each mesh type are:\n\n- PointSet:\n - Colocation of vertices\n- EdgedCurve:\n - Colocation of vertices\n - Degeneration of edges\n- SurfaceMesh:\n - Adjacency of polygons\n - Colocation of vertices\n - Degeneration of edges\n - Degeneration of polygons\n - Intersection of triangles (for triangulated surfaces)\n - Manifold of vertices\n - Manifold of edges\n- SolidMesh:\n - Adjacency of polyhedra\n - Colocation of vertices\n - Degeneration of edges\n - Degeneration of polyhedra\n - Manifold of vertices\n - Manifold of edges\n - Manifold of facets\n The available checks for each model type are:\n- Section:\n - Validity of the topology\n - Checks on each component mesh: all the previous mesh checks depending on the component mesh type\n - Checks on the validity of the unique vertices (linking to vertices, colocation of unique vertices points, un-colocation of points with same unique vertices)\n - Intersection of the component mesh surfaces between each other\n- BRep:\n - Validity of the topology\n - Checks on each component mesh: all the previous mesh checks depending on the component mesh type\n - Checks on the validity of the unique vertices (linking to vertices, colocation of unique vertices points, un-colocation of points with same unique vertices)\n - Intersection of the component mesh surfaces between each other\n\n## Questions\n\nFor questions and support please use the official [slack](https://opengeode-slack-invite.herokuapp.com) and go to the channel #inspector. The issue list of this repo is exclusively for bug reports and feature requests.\n\n## License\n\n[MIT](https://opensource.org/licenses/MIT)\n\nCopyright (c) 2019 - 2024, Geode-solutions\n",
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