kivy-garden.frostedglass


Namekivy-garden.frostedglass JSON
Version 0.5.0 PyPI version JSON
download
home_pagehttps://github.com/kivy-garden/frostedglass
SummaryFrostedGlass is a Kivy widget with frosted glass effect.
upload_time2023-05-28 15:17:29
maintainer
docs_urlNone
authorKivy
requires_python
license
keywords kivy kivy-garden
VCS
bugtrack_url
requirements No requirements were recorded.
Travis-CI No Travis.
coveralls test coverage No coveralls.
            # FrostedGlass

**FrostedGlass** is a widget with translucent frosted glass effect, that
creates a context with the background behind it.

The effect created is based on the widget/layout passed in as the background.
You can control the blur size, saturation, luminosity, overlay color, noise
opacity, border radius and the outline (color and width).


![](https://github.com/kivy-garden/frostedglass/blob/main/doc/images/example_1.png?raw=true)
![](https://github.com/kivy-garden/frostedglass/blob/main/doc/images/example_2.gif?raw=true)

[![Github Build Status](https://github.com/kivy-garden/frostedglass/workflows/Garden%20flower/badge.svg)](https://github.com/kivy-garden/frostedglass/actions)
[![PyPI](https://img.shields.io/pypi/v/kivy_garden.frostedglass?)](https://pypi.org/project/kivy-garden.frostedglass/)

## Install
    pip install kivy_garden.frostedglass

## Import

**_python_ import:**

    from kivy_garden.frostedglass import FrostedGlass

**or _kvlang_ import:**

    #: import FrostedGlass kivy_garden.frostedglass

## Usage

*FrostedGlass* will apply the effect to the background passed to it. Make sure you assign the correct id of the widget/layout that is behind *FrostedGlass* to the `background` property.

## Example:

<img src="https://github.com/kivy-garden/frostedglass/blob/main/doc/images/kivy_example.png?raw=true">

```kvlang
Image:
    id: bg_image
    pos_hint: {'center_x': 0.5, 'center_y': 0.5}
    source: 'kivy_logo.png'

FrostedGlass:
    pos_hint: {'center_x': 0.5, 'center_y': 0.5}
    size_hint: (None, None)
    size: (180, 130)
    background: bg_image
    blur_size: 20
    saturation: 1.0
    luminosity: 1.5
    overlay_color: "#FFB9008C"
    noise_opacity: 0.15
    border_radius:  dp(0), dp(100), dp(0), dp(100)
    outline_color: "#000000"
    outline_width: 1.2
    Label:
        text: 'FrostedGlass'
        pos_hint: {'center_x': 0.5, 'center_y': 0.5}
        bold: True
        color: 'black'
        font_size: dp(25)
```

<br>

## FrostedGlass Showcase:

**You can find the source code in the 🔷[examples folder](https://github.com/kivy-garden/frostedglass/tree/main/examples)🔷**

https://user-images.githubusercontent.com/73297572/214139558-f995ac2c-77bb-4952-a82b-212e2f31d65f.mp4

<br>

## Overview of *FrostedGlass* creation process

To reach the final result of the **FrostedGlass** widget, the steps described in the image below are followed:

![](https://github.com/kivy-garden/frostedglass/blob/main/doc/images/FrostedgGlass_overview.png?raw=true)

<br>

## Features

FrostedGlass is efficient and makes internal optimizations to deliver the best performance while maintaining the quality of the effect, regardless of implementation, for all platforms supported by Kivy.

Overview:

- Automatic effect update, with auto bind to background properties.
- Updates effect only when needed. The effect update will only occur when some background or FrostedGlass property requires the update.
- Avoid unnecessary computation of the effect. If any FrostedGlass widget is not visible, it will not be updated.
- Full control over FrostedGlass properties. The widget is not limited to the frosted glass effect, it can be used simply as an option to achieve gaussian blur of some "background".

<br>

## Guidelines

The FrostedGlass widget is designed to update the effect whenever there is a change to its properties or background properties that requires an effect update, to keep the effect in sync with the background. 

But if it doesn't, you can call the `update_effect()` method manually to update the effect.

If calling the `update_effect()` method did not update the effect, you may need to call the `refresh_effect()` method.

<br>

---

## **API**

    background

> Target widget/layout that will be used as a background to **FrostedGlass**.
> The recomended way to pass the widget is through the widget/layout **id**.
> 
> `background` is defaults to `None`.

<br/>

    blur_size

> Size of the gaussian blur aplied to the background.

❗️*Note: Do not pass relative values such as **dp** or **sp**. **FrostedGlass** already
    manages this automatically, according to the device's screen density.*

> `blur_size` is defaults to `25`.

<br/>

    saturation

> Saturation boost that will be aplied to the background.
> 
> `saturation` is defaults to `1.2`.

<br/>

    luminosity

> Luminosity boost that will be aplied to the background.
> 
> `luminosity` is defaults to `1.3`.


<br/>

    overlay_color

> Color/tint overlay that will be aplied over the background.
> 
> `overlay_color` is defaults to `[0.5, 0.5, 0.5, 0.35]`.

<br/>

    noise_opacity

> Opacity of the noise texture layer.
> 
> `noise_opacity` is a defaults to `0.08`.

<br/>

    border_radius

> Specifies the radius used for the rounded corners clockwise:
> top-left, top-right, bottom-right, bottom-left.
> 
> `border_radius` is defaults to `[0, 0, 0, 0]`.

<br/>

    outline_color

> Outline color.
> 
> `outline_color` is defaults to `[1, 1, 1, 1]`.

<br/>

    outline_width

> Outline width.
> 
> `outline_width` is defaults to `1`.

<br/>

    update_effect()

> Updates the effect only once with each method call.

❗️*Note: Use this method to update the effect only if **FrostedGlass** doesn't update automatically.*

<br/>

    refresh_effect()

> Updates the effect only once with each method call. Sould be used as an alternative, when `update_effect()` doesn't update the effect totally.

❗️*Note: Use this method to update the effect only if **FrostedGlass** doesn't update automatically and `update_effect()` was not enough to update the effect.*

---

<br>

CI
--

Every push or pull request run the [GitHub Action](https://github.com/kivy-garden/flower/actions) CI.
It tests the code on various OS and also generates wheels that can be released on PyPI upon a
tag. Docs are also generated and uploaded to the repo as well as artifacts of the CI.

Contributing
--------------

Check out our [contribution guide](CONTRIBUTING.md) and feel free to improve the FrostedGlass flower.

🔴 If you have a bug or an idea, create a report to help us improve or suggest an idea for this project by opening an issue

🔴 Every contribution is welcome and appreciated!!!

License
---------

This software is released under the terms of the MIT License.
Please see the [LICENSE.txt](LICENSE.txt) file.




            

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    "description": "# FrostedGlass\n\n**FrostedGlass** is a widget with translucent frosted glass effect, that\ncreates a context with the background behind it.\n\nThe effect created is based on the widget/layout passed in as the background.\nYou can control the blur size, saturation, luminosity, overlay color, noise\nopacity, border radius and the outline (color and width).\n\n\n![](https://github.com/kivy-garden/frostedglass/blob/main/doc/images/example_1.png?raw=true)\n![](https://github.com/kivy-garden/frostedglass/blob/main/doc/images/example_2.gif?raw=true)\n\n[![Github Build Status](https://github.com/kivy-garden/frostedglass/workflows/Garden%20flower/badge.svg)](https://github.com/kivy-garden/frostedglass/actions)\n[![PyPI](https://img.shields.io/pypi/v/kivy_garden.frostedglass?)](https://pypi.org/project/kivy-garden.frostedglass/)\n\n## Install\n    pip install kivy_garden.frostedglass\n\n## Import\n\n**_python_ import:**\n\n    from kivy_garden.frostedglass import FrostedGlass\n\n**or _kvlang_ import:**\n\n    #: import FrostedGlass kivy_garden.frostedglass\n\n## Usage\n\n*FrostedGlass* will apply the effect to the background passed to it. Make sure you assign the correct id of the widget/layout that is behind *FrostedGlass* to the `background` property.\n\n## Example:\n\n<img src=\"https://github.com/kivy-garden/frostedglass/blob/main/doc/images/kivy_example.png?raw=true\">\n\n```kvlang\nImage:\n    id: bg_image\n    pos_hint: {'center_x': 0.5, 'center_y': 0.5}\n    source: 'kivy_logo.png'\n\nFrostedGlass:\n    pos_hint: {'center_x': 0.5, 'center_y': 0.5}\n    size_hint: (None, None)\n    size: (180, 130)\n    background: bg_image\n    blur_size: 20\n    saturation: 1.0\n    luminosity: 1.5\n    overlay_color: \"#FFB9008C\"\n    noise_opacity: 0.15\n    border_radius:  dp(0), dp(100), dp(0), dp(100)\n    outline_color: \"#000000\"\n    outline_width: 1.2\n    Label:\n        text: 'FrostedGlass'\n        pos_hint: {'center_x': 0.5, 'center_y': 0.5}\n        bold: True\n        color: 'black'\n        font_size: dp(25)\n```\n\n<br>\n\n## FrostedGlass Showcase:\n\n**You can find the source code in the \ud83d\udd37[examples folder](https://github.com/kivy-garden/frostedglass/tree/main/examples)\ud83d\udd37**\n\nhttps://user-images.githubusercontent.com/73297572/214139558-f995ac2c-77bb-4952-a82b-212e2f31d65f.mp4\n\n<br>\n\n## Overview of *FrostedGlass* creation process\n\nTo reach the final result of the **FrostedGlass** widget, the steps described in the image below are followed:\n\n![](https://github.com/kivy-garden/frostedglass/blob/main/doc/images/FrostedgGlass_overview.png?raw=true)\n\n<br>\n\n## Features\n\nFrostedGlass is efficient and makes internal optimizations to deliver the best performance while maintaining the quality of the effect, regardless of implementation, for all platforms supported by Kivy.\n\nOverview:\n\n- Automatic effect update, with auto bind to background properties.\n- Updates effect only when needed. The effect update will only occur when some background or FrostedGlass property requires the update.\n- Avoid unnecessary computation of the effect. If any FrostedGlass widget is not visible, it will not be updated.\n- Full control over FrostedGlass properties. The widget is not limited to the frosted glass effect, it can be used simply as an option to achieve gaussian blur of some \"background\".\n\n<br>\n\n## Guidelines\n\nThe FrostedGlass widget is designed to update the effect whenever there is a change to its properties or background properties that requires an effect update, to keep the effect in sync with the background. \n\nBut if it doesn't, you can call the `update_effect()` method manually to update the effect.\n\nIf calling the `update_effect()` method did not update the effect, you may need to call the `refresh_effect()` method.\n\n<br>\n\n---\n\n## **API**\n\n    background\n\n> Target widget/layout that will be used as a background to **FrostedGlass**.\n> The recomended way to pass the widget is through the widget/layout **id**.\n> \n> `background` is defaults to `None`.\n\n<br/>\n\n    blur_size\n\n> Size of the gaussian blur aplied to the background.\n\n\u2757\ufe0f*Note: Do not pass relative values such as **dp** or **sp**. **FrostedGlass** already\n    manages this automatically, according to the device's screen density.*\n\n> `blur_size` is defaults to `25`.\n\n<br/>\n\n    saturation\n\n> Saturation boost that will be aplied to the background.\n> \n> `saturation` is defaults to `1.2`.\n\n<br/>\n\n    luminosity\n\n> Luminosity boost that will be aplied to the background.\n> \n> `luminosity` is defaults to `1.3`.\n\n\n<br/>\n\n    overlay_color\n\n> Color/tint overlay that will be aplied over the background.\n> \n> `overlay_color` is defaults to `[0.5, 0.5, 0.5, 0.35]`.\n\n<br/>\n\n    noise_opacity\n\n> Opacity of the noise texture layer.\n> \n> `noise_opacity` is a defaults to `0.08`.\n\n<br/>\n\n    border_radius\n\n> Specifies the radius used for the rounded corners clockwise:\n> top-left, top-right, bottom-right, bottom-left.\n> \n> `border_radius` is defaults to `[0, 0, 0, 0]`.\n\n<br/>\n\n    outline_color\n\n> Outline color.\n> \n> `outline_color` is defaults to `[1, 1, 1, 1]`.\n\n<br/>\n\n    outline_width\n\n> Outline width.\n> \n> `outline_width` is defaults to `1`.\n\n<br/>\n\n    update_effect()\n\n> Updates the effect only once with each method call.\n\n\u2757\ufe0f*Note: Use this method to update the effect only if **FrostedGlass** doesn't update automatically.*\n\n<br/>\n\n    refresh_effect()\n\n> Updates the effect only once with each method call. 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