mlagents-envs


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Version 1.1.0 PyPI version JSON
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home_pagehttps://github.com/Unity-Technologies/ml-agents
SummaryUnity Machine Learning Agents Interface
upload_time2024-10-05 14:22:37
maintainerNone
docs_urlNone
authorUnity Technologies
requires_python<=3.10.12,>=3.10.1
licenseNone
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            # Unity ML-Agents Python Interface

The `mlagents_envs` Python package is part of the
[ML-Agents Toolkit](https://github.com/Unity-Technologies/ml-agents).
`mlagents_envs` provides three Python APIs that allows direct interaction with the
Unity game engine:
- A single agent API (Gym API)
- A gym-like multi-agent API (PettingZoo API)
- A low-level API (LLAPI)

The LLAPI is used by the trainer implementation in `mlagents`.
`mlagents_envs` can be used independently of `mlagents` for Python
communication.

## Installation

Install the `mlagents_envs` package with:

```sh
python -m pip install mlagents_envs==1.1.0
```

## Usage & More Information

See
- [Gym API Guide](../docs/Python-Gym-API.md)
- [PettingZoo API Guide](../docs/Python-PettingZoo-API.md)
- [Python API Guide](../docs/Python-LLAPI.md)

for more information on how to use the API to interact with a Unity environment.

For more information on the ML-Agents Toolkit and how to instrument a Unity
scene with the ML-Agents SDK, check out the main
[ML-Agents Toolkit documentation](../docs/Readme.md).

## Limitations

- `mlagents_envs` uses localhost ports to exchange data between Unity and
  Python. As such, multiple instances can have their ports collide, leading to
  errors. Make sure to use a different port if you are using multiple instances
  of `UnityEnvironment`.
- Communication between Unity and the Python `UnityEnvironment` is not secure.
- On Linux, ports are not released immediately after the communication closes.
  As such, you cannot reuse ports right after closing a `UnityEnvironment`.

            

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    "description": "# Unity ML-Agents Python Interface\n\nThe `mlagents_envs` Python package is part of the\n[ML-Agents Toolkit](https://github.com/Unity-Technologies/ml-agents).\n`mlagents_envs` provides three Python APIs that allows direct interaction with the\nUnity game engine:\n- A single agent API (Gym API)\n- A gym-like multi-agent API (PettingZoo API)\n- A low-level API (LLAPI)\n\nThe LLAPI is used by the trainer implementation in `mlagents`.\n`mlagents_envs` can be used independently of `mlagents` for Python\ncommunication.\n\n## Installation\n\nInstall the `mlagents_envs` package with:\n\n```sh\npython -m pip install mlagents_envs==1.1.0\n```\n\n## Usage & More Information\n\nSee\n- [Gym API Guide](../docs/Python-Gym-API.md)\n- [PettingZoo API Guide](../docs/Python-PettingZoo-API.md)\n- [Python API Guide](../docs/Python-LLAPI.md)\n\nfor more information on how to use the API to interact with a Unity environment.\n\nFor more information on the ML-Agents Toolkit and how to instrument a Unity\nscene with the ML-Agents SDK, check out the main\n[ML-Agents Toolkit documentation](../docs/Readme.md).\n\n## Limitations\n\n- `mlagents_envs` uses localhost ports to exchange data between Unity and\n  Python. As such, multiple instances can have their ports collide, leading to\n  errors. Make sure to use a different port if you are using multiple instances\n  of `UnityEnvironment`.\n- Communication between Unity and the Python `UnityEnvironment` is not secure.\n- On Linux, ports are not released immediately after the communication closes.\n  As such, you cannot reuse ports right after closing a `UnityEnvironment`.\n",
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