# Rayter
![tests](https://github.com/peterjaric/rayter/workflows/Tests/badge.svg)
Rayter is a program for generating player ratings from a number of games,
with the results stored in a file.
It can be used in the form as a command line program, or as a Python library.
## Installing Rayter
<pre>
pip install rayter
</pre>
## Running Rayter Command Line Tool
<pre>
rayter games_file.txt
</pre>
## Using Rayter as a library
Rayter can be used as a python library
```python
>>> from rayter.rater import rate_single_game, SCORE_TYPE_HIGH_SCORE
>>> scores = [100, 93, 74]
>>> ratings = [1889, 1400, 1662]
>>> rating_changes = rate_single_game(scores, ratings, score_type=SCORE_TYPE_HIGH_SCORE)
>>> rating_changes
[-1.7346441947565552, 16.22528089887642, -14.49063670411985]
```
## Rayter file format
The rayter file format expected by the Rayter Command Line Tool is designed
to be easily created by hand using a text editor. Here is an example for a
file containing two games of Hearts:
<pre>
score_type lowscore
game 2011-12-24 22:00
Jessica 95
Hugo 77
Jonatan 89
Jakob 103
game 2011-12-24 23:19
Hugo 107
Jonatan 96
Peter 65
Jakob 70
</pre>
**score_type lowscore** means that in this game the goal is to have as
low score as possible. The options for `score_type` are `lowscore`,
`highscore` (the default, if score_type is not specified), and
`winner_takes_all` (used for games with binary results, e.g. Chess).
Number of whitespace characters doesn't matter.
The format of the timestamp is year-month-day hour:minute, where hour
is from 0 to 23. The timestamp is currently not used more than as an
identifier of the game.
## Rayter Algorithm
Every player starts with a rating of 1000. The sum of all ratings will
always be 1000 * the number of players in the league. So if one player
gets +60 rating in a game, and all other players lose rating, the sum
of their rating change will be -60.
If a player with a rating of 1200 is playing against an opponent with
a rating of 1000, the first player is expected to get 20% more points
than the second one. That means that if the first player scores 240
points in the game, and the second player scores 200, the rating
change of both players will be 0, since 240 divided by 200 equals 1200
divided by 1000.
Example:
Here are some results in a made-up card game:
<pre>
game 2011-12-24 23:19
Dahlia 27
John 15
Ahmed 14
Lei 10
game 2011-12-25 21:12
John 23
Dahlia 10
Lei 4
Ahmed 4
</pre>
After the first game, the ratings will look like this:
<pre>
Name Games Rating Delta
Dahlia 1 1032 32
John 1 995 -5
Ahmed 1 992 -8
Lei 1 980 -20
</pre>
When the second game was played, the ratings changed to this:
<pre>
Name Games Rating Delta
John 2 1058 62
Dahlia 2 1029 -3
Ahmed 2 962 -30
Lei 2 951 -30
</pre>
For the full details see the `rate_single_game()` function in `rater.py`.
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"description": "# Rayter\n\n![tests](https://github.com/peterjaric/rayter/workflows/Tests/badge.svg)\n\nRayter is a program for generating player ratings from a number of games,\nwith the results stored in a file.\n\nIt can be used in the form as a command line program, or as a Python library.\n\n## Installing Rayter\n\n<pre>\npip install rayter\n</pre>\n\n\n## Running Rayter Command Line Tool\n\n<pre>\nrayter games_file.txt\n</pre>\n\n\n## Using Rayter as a library\n\nRayter can be used as a python library\n\n```python\n>>> from rayter.rater import rate_single_game, SCORE_TYPE_HIGH_SCORE\n>>> scores = [100, 93, 74]\n>>> ratings = [1889, 1400, 1662]\n>>> rating_changes = rate_single_game(scores, ratings, score_type=SCORE_TYPE_HIGH_SCORE)\n>>> rating_changes\n[-1.7346441947565552, 16.22528089887642, -14.49063670411985]\n```\n\n## Rayter file format\n\nThe rayter file format expected by the Rayter Command Line Tool is designed\nto be easily created by hand using a text editor. Here is an example for a\nfile containing two games of Hearts:\n\n<pre>\nscore_type lowscore\n\ngame 2011-12-24 22:00\nJessica 95\nHugo 77\nJonatan 89\nJakob 103\n\ngame 2011-12-24 23:19\nHugo 107\nJonatan 96\nPeter 65\nJakob 70\n</pre>\n\n**score_type lowscore** means that in this game the goal is to have as\nlow score as possible. The options for `score_type` are `lowscore`,\n`highscore` (the default, if score_type is not specified), and\n`winner_takes_all` (used for games with binary results, e.g. Chess).\n\nNumber of whitespace characters doesn't matter.\n\nThe format of the timestamp is year-month-day hour:minute, where hour\nis from 0 to 23. The timestamp is currently not used more than as an\nidentifier of the game.\n\n## Rayter Algorithm\n\nEvery player starts with a rating of 1000. The sum of all ratings will\nalways be 1000 * the number of players in the league. So if one player\ngets +60 rating in a game, and all other players lose rating, the sum\nof their rating change will be -60.\n\nIf a player with a rating of 1200 is playing against an opponent with\na rating of 1000, the first player is expected to get 20% more points\nthan the second one. That means that if the first player scores 240\npoints in the game, and the second player scores 200, the rating\nchange of both players will be 0, since 240 divided by 200 equals 1200\ndivided by 1000.\n\nExample:\n\nHere are some results in a made-up card game:\n\n<pre>\ngame 2011-12-24 23:19\nDahlia 27\nJohn 15\nAhmed 14\nLei 10\n\ngame 2011-12-25 21:12\nJohn 23\nDahlia 10\nLei 4\nAhmed 4\n</pre>\n\nAfter the first game, the ratings will look like this:\n\n<pre>\nName Games Rating Delta\nDahlia 1 1032 32\nJohn 1 995 -5\nAhmed 1 992 -8\nLei 1 980 -20\n</pre>\n\nWhen the second game was played, the ratings changed to this:\n\n<pre>\nName Games Rating Delta\nJohn 2 1058 62\nDahlia 2 1029 -3\nAhmed 2 962 -30\nLei 2 951 -30\n</pre>\n\nFor the full details see the `rate_single_game()` function in `rater.py`.\n",
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