[![GPLv3 license](https://img.shields.io/badge/License-GPLv3-blue.svg)](https://github.com/pySourceSDK/ValveBSP/blob/master/LICENSE.txt)
[![PyPI pyversions](https://img.shields.io/pypi/pyversions/valvebsp.svg)](https://pypi.python.org/pypi/valvebsp/)
[![Platforms](https://img.shields.io/badge/platform-Linux,_MacOS,_Windows-blue)]()
[![PyPI version fury.io](https://badge.fury.io/py/valvebsp.svg)](https://pypi.python.org/pypi/valvebsp/)
[![GitHub Workflow Status (with event)](https://github.com/pySourceSDK/ValveBSP/actions/workflows/CI.yml/badge.svg)]()
[![Test coverage](https://github.com/pySourceSDK/ValveBSP/blob/master/docs/source/coverage.svg "coverage")]()
# ValveBSP
ValveBSP is a Python library designed to parse and edit .BSP files, which are utilized for game level representation within Valve's Source engine. It provides provides access to lump data in map files.
Full documentation: https://pysourcesdk.github.io/ValveBSP/
## Installation
### PyPI
ValveBSP is available on the Python Package Index. This makes installing it with pip as easy as:
```bash
pip3 install valvebsp
```
### Git
If you want the latest code or even feel like contributing, the code is available on GitHub.
You can easily clone the code with git:
```bash
git clone git@github.com:pySourceSDK/ValveBSP.git
```
and install it with:
```bash
python3 setup.py install
```
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